January 2017 LetterMiner Downloads

February 1st, 2017

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Here are the download numbers for LetterMiner in January. iOS: 45 downloads Mac: 4 downloads


LetterMiner Doesn’t Appear in the App Store’s Word Game Section

January 26th, 2017

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I recently browsed through the word game section of the App Store and discovered something disturbing. LetterMiner does not appear in any list of word games. I navigated my way to the list of word games and found the following categories: New games we love All-time greats Decipher the word Play against the clock Word […]


43 Downloads

January 19th, 2017

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It’s been almost two weeks since I launched the iOS version of LetterMiner. So far 43 people have downloaded it. I have a smash hit on my hands. The most surprising data iTunes Connect has shown me is only 10 of the 43 downloads are from North America. 22 downloads are from Europe, and 11 […]


Start by Making a Free Game

January 16th, 2017

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The title of this article is my advice to anyone trying to get started as an indie game developer. If you’re quitting your job to make games full time, make sure you have enough money saved to make your first free game and your second game. What Do I Mean By Free? I mean a […]


Why LetterMiner is Free

January 11th, 2017

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I decided to release LetterMiner as a free game. The main reason for this decision is I was unable to build up a buzz for the game while I was developing it. Why bother charging for a game when no one knows it exists? There are three main ways to make money on a mobile […]